The locations are also more varied and interactive than those featured in the first game, with levels like the basement of the Cyberdyne building, and a sinking nuclear submarine. The story takes place over seven missions broken into various sections and "levels," with night progressing into daylight as the game goes on. In the single-player game, you must stop the machines from launching a recovered nuclear weapon. Its major features are an updated version of the Xngine allowing for play in the sharper 640x480 resolution (and the ability to update Future Shock to the same), a new single-player campaign, and a new multiplayer deathmatch component. Originally developed as an expansion pack to Terminator: Future Shock, SkyNET eventually became its own standalone product. SkyNET is Bethesda's last game based on the Terminator franchise. SkyNet also supports multiplayer deathmatches via Internet or LAN. Seventeen weapons, an armored jeep, and an aerial HK are available to battle the Terminators across the eight-mission solo campaign. As in first-person shooters like Quake, the world in SkyNet is presented in true 3D with a choice of 320x200 or 640x480 resolutions. SkyNet is planning to launch a nuclear missile to wipe out what's left of humanity, so you must ensure the mission fails. As a member of the human resistance led by John Connor, you must battle Terminators on desolate Los Angeles streets and in various interior locales, from a sinking submarine to the basement of Cyberdine Systems. The epic battle of man versus machine continues with SkyNet, the sequel to 1995's Terminator: Future Shock on PC.
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